Lines Matching refs:pixel

42  * pixel formats - greatly simplifying all aspects of creating
173 * macros. It converts from the source pixel format to the destination
187 * macros. It converts from the source pixel format to the destination
201 * macros. It converts from the source pixel format to the destination
215 * macros. It converts from the source pixel format to the destination
230 * macros. It converts from the source pixel format to the destination
244 * macros. It converts from the source pixel format to the destination
262 * macros. It converts from the source pixel format to the destination
282 * This macro determines whether or not the given pixel is considered
283 * "transparent" for XOR purposes. The ARGB pixel is considered
286 #define IsArgbTransparent(pixel) \
287 (((jint) pixel) >= 0)
291 * converts the source pixel to an intermediate ARGB value and then converts
292 * the ARGB value to the pixel representation for the destination surface. It
293 * then XORs the srcpixel, xorpixel, and destination pixel together and stores
328 * pixel format. The inner loop consists of a series of table
330 * pixel format.
333 * converted on a pixel by pixel basis in the inner loop itself.
335 * the ARGB color format as their pixel format also.
1014 * No blending is done of the pixels - the converted pixel value is
1041 * No blending is done of the pixels - the converted pixel value is
1071 * No blending is done of the pixels - the converted pixel value is
1105 * No blending is done of the pixels - the converted pixel value is
1197 * another type. Each source pixel is XORed with the current XOR color value.
1198 * That result is then XORed with the destination pixel and the final
1231 * for setting a rectangular region of pixels to a specific pixel value.
1238 jint pixel, \
1249 Extract ## DST ## PixelData(pixel, pix); \
1253 Store ## DST ## PixelData(pPix, x, pixel, pix); \
1262 * to a specific pixel value. No blending of the fill color is done with
1268 jint pixel, NativePrimitive *pPrim, \
1276 Extract ## DST ## PixelData(pixel, pix); \
1288 Store ## DST ## PixelData(pPix, relx, pixel, pix); \
1298 * those regions of pixels between them to a specific pixel value.
1306 jint pixel, struct _NativePrimitive *pPrim, \
1313 Extract ## DST ## PixelData(pixel, pix); \
1320 Store ## DST ## PixelData(pPix, lx, pixel, pix); \
1375 * on that line to a specific pixel value. No blending of the fill color
1380 jint x1, jint y1, jint pixel, \
1396 Extract ## DST ## PixelData(pixel, pix); \
1399 Store ## DST ## PixelData(pPix, 0, pixel, pix); \
1404 Store ## DST ## PixelData(pPix, 0, pixel, pix); \
1418 * for setting a rectangular region of pixels to a specific pixel value.
1419 * Each destination pixel is XORed with the current XOR mode color as well as
1426 jint pixel, \
1442 Extract ## DST ## PixelData(pixel, pix); \
1448 Xor ## DST ## PixelData(pixel, pix, pPix, x, \
1458 * to a specific pixel value. Each destination pixel is XORed with the
1464 void *siData, jint pixel, \
1478 Extract ## DST ## PixelData(pixel, pix); \
1492 Xor ## DST ## PixelData(pixel, pix, pPix, relx, \
1503 * on that line to a specific pixel value. Each destination pixel is XORed
1508 jint x1, jint y1, jint pixel, \
1529 Extract ## DST ## PixelData(pixel, pix); \
1534 Xor ## DST ## PixelData(pixel, pix, pPix, 0, \
1540 Xor ## DST ## PixelData(pixel, pix, pPix, 0, \
2167 * for the various surface types to manipulate pixels and pixel data.
2186 * control storing pixel data based on the
2187 * pixel coordinate (i.e. dithering variables).
2193 * Load<stype>To1IntRgb Load a pixel and form an INT_RGB integer.
2194 * Store<stype>From1IntRgb Store a pixel from an INT_RGB integer.
2195 * Load<stype>To1IntArgb Load a pixel and form an INT_ARGB integer.
2196 * Store<stype>From1IntArgb Store a pixel from an INT_ARGB integer.
2197 * Load<stype>To3ByteRgb Load a pixel into R, G, and B components.
2198 * Store<stype>From3ByteRgb Store a pixel from R, G, and B components.
2199 * Load<stype>To4ByteArgb Load a pixel into A, R, G, and B components.
2200 * Store<stype>From4ByteArgb Store a pixel from A, R, G, and B components.
2201 * Load<stype>To1ByteGray Load a pixel and form a BYTE_GRAY byte.
2202 * Store<stype>From1ByteGray Store a pixel from a BYTE_GRAY byte.
2204 * <stype>PixelType Typedef for a "single quantity pixel" (SQP)
2205 * that can hold the data for one stype pixel.
2207 * transparent pixel for stype.
2212 * Store<stype>Pixel Store the pixel data from an SQP.
2214 * pixel representation for the surface type.
2216 * Declare<stype>PixelData Declare the pixel data variables (PDV) needed
2217 * to hold the elements of pixel data ready to