Lines Matching refs:yy
203 float xx, xy, yx, yy;214 yy = adjustment.fY;215 yx = yy * txMat[2];216 yy = yy * txMat[3];219 adjustment.fY = xy + yy;273 float xx, xy, yx, yy;287 yy = yFunits * yScaleUnitsToPoints;289 yx = yy * txMat[2];290 yy = yy * txMat[3];293 pixels.fY = xy + yy;