Lines Matching defs:window
114 /* A Pos is an index in the character window. We use short instead of int to
133 uInt w_size; /* LZ77 window size (32K by default) */
137 Bytef *window;
138 /* Sliding window. Input bytes are read into the second half of the window,
143 * the window size to 64K, which is quite useful on MSDOS.
144 * To do: use the user input buffer as sliding window.
148 /* Actual size of window: 2*wSize, except when the user input buffer
149 * is directly used as sliding window.
155 * An index in this array is thus a window index modulo 32K.
174 * negative when the window is moved backwards.
182 uInt lookahead; /* number of valid bytes ahead in window */
245 * data is still in the window so we can still emit a stored block even