Lines Matching refs:getConnectionState
259 * getConnectionState() for some/all threads returns cs_HANDSHAKE,
261 * either on getConnectionState(), or on the handshakeLock if they
262 * happen to successfully race through the getConnectionState().
648 synchronized private int getConnectionState() {
693 switch (getConnectionState()) {
881 if (getConnectionState() == cs_HANDSHAKE) {
918 while (((state = getConnectionState()) != cs_CLOSED) &&
936 boolean handshaking = (getConnectionState() <= cs_HANDSHAKE);
1287 if (getConnectionState() == cs_HANDSHAKE) {
1337 if (getConnectionState() == cs_HANDSHAKE) {
1446 return getConnectionState() == cs_APP_CLOSED;
1456 switch (getConnectionState()) {
1488 if (checkEOF() || (getConnectionState() == cs_SENT_CLOSE)) {
1558 int state = getConnectionState();
1594 if (((state = getConnectionState()) == cs_CLOSED) ||
1619 getConnectionState());
1642 getConnectionState());
1690 + getConnectionState());
1696 while (((state = getConnectionState()) != cs_CLOSED) &&
2168 if (getConnectionState() == cs_HANDSHAKE) {