Lines Matching refs:rect
568 Rectangle2D.Float rect = new Rectangle2D.Float(x, y, width, height);
569 addDrawingRect(rect);
616 Rectangle2D.Float rect = new Rectangle2D.Float(x, y,width, height);
617 addDrawingRect(rect);
657 Rectangle2D.Float rect = new Rectangle2D.Float(x, y, width, height);
658 addDrawingRect(rect);
732 Rectangle2D.Float rect = new Rectangle2D.Float(x, y,width, height);
733 addDrawingRect(rect);
1523 * @param rect The area in device space to check for a hit.
1536 public boolean hit(Rectangle rect,
1540 return mGraphics.hit(rect, s, onStroke);
1740 * Return true if the Rectangle <code>rect</code>
1744 public boolean hitsDrawingArea(Rectangle rect) {
1746 return mDrawingArea.intersects((float) rect.getMinY(),
1747 (float) rect.getMaxY());
1761 * Shift the rectangle 'rect' to the position ('x', 'y')
1765 private void addDrawingRect(Rectangle2D rect, float x, float y) {
1767 addDrawingRect((float) (rect.getX() + x),
1768 (float) (rect.getY() + y),
1769 (float) rect.getWidth(),
1770 (float) rect.getHeight());
1781 * Add the rectangle 'rect' to the area representing
1784 private void addDrawingRect(Rectangle2D rect) {
1797 Shape transShape = matrix.createTransformedShape(rect);