Lines Matching refs:numGlyphs
718 int numGlyphs = g.getNumGlyphs();
719 int[] glyphCodes = g.getGlyphCodes(0, numGlyphs, null);
735 for (int i=0; i<numGlyphs;i++) {
758 char[] chars = new char[numGlyphs];
760 for (int i=0; i<numGlyphs; i++) {
797 for (int i=0; i<numGlyphs; i++) {
817 if (gv2.getNumGlyphs() != numGlyphs) {
820 int[] glyphCodes2 = gv2.getGlyphCodes(0, numGlyphs, null);
824 for (int i=0; i<numGlyphs; i++) {
852 String str = new String(chars, 0, numGlyphs);
858 float[] positions = g.getGlyphPositions(0, numGlyphs, null);
879 Point2D gvAdvancePt = g.getGlyphPosition(numGlyphs);
946 * There's typically overhead in this. If numGlyphs is 'large',
953 if (numGlyphs > 10 && printGlyphVector(g, x, y)) {
957 for (int i=0; i<numGlyphs; i++) {
976 int numGlyphs = gv.getNumGlyphs();
977 float[] gvpos = gv.getGlyphPositions(0, numGlyphs, null);
980 if (numGlyphs != gvcodes.length || /* real paranoia here */
986 for (int i=0; i<numGlyphs; i++) {
1008 int numGlyphs = font2D.getNumGlyphs();
1010 char[] glyphToCharMap = new char[numGlyphs];
1013 for (int i=0;i<numGlyphs; i++) {
1029 glyph >= 0 && glyph < numGlyphs &&