Lines Matching refs:sx
167 private final float sx;
173 float sx, float sy, float tx, float ty)
176 this.sx = sx;
183 out.moveTo(x0 * sx + tx, y0 * sy + ty);
187 out.lineTo(x1 * sx + tx, y1 * sy + ty);
193 out.quadTo(x1 * sx + tx, y1 * sy + ty,
194 x2 * sx + tx, y2 * sy + ty);
201 out.curveTo(x1 * sx + tx, y1 * sy + ty,
202 x2 * sx + tx, y2 * sy + ty,
203 x3 * sx + tx, y3 * sy + ty);
286 private final float sx, sy;
290 sx = Mxx;
296 out.moveTo(x0 * sx, y0 * sy);
300 out.lineTo(x1 * sx, y1 * sy);
306 out.quadTo(x1 * sx, y1 * sy,
307 x2 * sx, y2 * sy);
314 out.curveTo(x1 * sx, y1 * sy,
315 x2 * sx, y2 * sy,
316 x3 * sx, y3 * sy);