Lines Matching refs:x2
259 final float x2 = x1 - cv * omy;
267 emitCurveTo(x1, y1, x2, y2, x3, y3, x4, y4, rev);
470 final float x2, final float y2, final boolean rev)
475 out.quadTo(x1, y1, x2, y2);
481 final float x2, final float y2,
485 reverse.pushCubic(x0, y0, x1, y1, x2, y2);
487 out.curveTo(x1, y1, x2, y2, x3, y3);
523 final float x2, final float y2,
529 return (Helpers.within(x1, x2, ERR) && // we want to avoid calling Math.abs
534 float x2, float y2,
536 computeOffset(x2 - x1, y2 - y1, lineWidth2, offset[0]);
539 left[2] = x2 + offset[0][0];
543 right[2] = x2 - offset[0][0];
558 final float x2 = pts[off + 2], y2 = pts[off + 3];
564 float dx1 = x2 - x1;
569 final boolean p1eqp2 = within(x1,y1,x2,y2, 6 * ulp(y2));
578 dx4 = x4 - x2;
629 // [x2-x1, x4-x3][c1]
638 float x = 0.125f * (x1 + 3 * (x2 + x3) + x4);
642 float dxm = x3 + x4 - x1 - x2, dym = y3 + y4 - y1 - y2;
701 final float x2 = pts[off + 2], y2 = pts[off + 3];
704 final float dx3 = x3 - x2;
706 final float dx1 = x2 - x1;
751 leftOff[2] = 2*x2 - cx;
756 // rightOff[2,3] = (x2,y2) - ((left_x2, left_y2) - (x2, y2))
757 // == 2*(x2, y2) - (left_x2, left_y2)
758 rightOff[2] = 2*x2 - cx;
901 final float x2 = cos * pts[2] + sin * pts[3];
909 c.set(x1, y1, x2, y2, x3, y3, x4, y4);
912 c.set(x1, y1, x2, y2, x3, y3);
940 float x2, float y2,
945 middle[4] = x2; middle[5] = y2;
1031 @Override public void quadTo(float x1, float y1, float x2, float y2) {
1034 middle[4] = x2; middle[5] = y2;
1141 float x2, float y2)
1148 curves[end++] = x2; curves[end++] = y2;