Lines Matching refs:cv
246 // cv is the length of P1-P0 and P2-P3 divided by the radius of the arc
247 // (so, cv assumes the arc has radius 1). P0, P1, P2, P3 are the points that
251 float cv = (float) ((4.0 / 3.0) * sqrt(0.5-cosext2) /
253 // if clockwise, we need to negate cv.
255 cv = -cv;
259 final float x2 = x1 - cv * omy;
260 final float y2 = y1 + cv * omx;
264 final float x3 = x4 + cv * my;
265 final float y3 = y4 - cv * mx;