Lines Matching refs:loops
81 import sun.java2d.loops.FontInfo;
82 import sun.java2d.loops.RenderLoops;
83 import sun.java2d.loops.CompositeType;
84 import sun.java2d.loops.SurfaceType;
85 import sun.java2d.loops.Blit;
86 import sun.java2d.loops.MaskFill;
88 import sun.java2d.loops.XORComposite;
161 public RenderLoops loops;
396 loops = null;
690 /* loops for default rendering modes are installed in the SG2D
692 * Not all compositing modes update the render loops, so
694 * this. One minor issue is that the loops aren't necessarily
707 // loops.drawGlyphListLCDLoop == null ||
2991 /* Byte data is interpreted as 8-bit ASCII. Re-use drawChars loops */