Lines Matching refs:x2
56 * The underline is drawn from (x1, y) to (x2, y).
61 float x2,
76 float x2,
170 float x2,
176 g2d.draw(new Line2D.Float(x1, y + shift, x2, y + shift));
187 float x2,
191 Line2D line = new Line2D.Float(x1, y + shift, x2, y + shift);
213 float x2,
219 Line2D.Float drawLine = new Line2D.Float(x1, y, x2, y);
238 float x2,
243 Line2D.Float line = new Line2D.Float(x1, y, x2, y);