Lines Matching defs:x1
56 * The underline is drawn from (x1, y) to (x2, y).
60 float x1,
75 float x1,
169 float x1,
176 g2d.draw(new Line2D.Float(x1, y + shift, x2, y + shift));
186 float x1,
191 Line2D line = new Line2D.Float(x1, y + shift, x2, y + shift);
212 float x1,
219 Line2D.Float drawLine = new Line2D.Float(x1, y, x2, y);
224 drawLine.x1 += DEFAULT_THICKNESS;
237 float x1,
243 Line2D.Float line = new Line2D.Float(x1, y, x2, y);
248 line.x1 += DEFAULT_THICKNESS;