Lines Matching refs:ascentX
55 public float ascentX;89 ascentX = ascentY = Integer.MAX_VALUE;96 ascentX = ax;132 if (other.ascentX < ascentX) {133 ascentX = other.ascentX;171 pt2D.x = ascentX; pt2D.y = ascentY;173 ascentX = pt2D.x; ascentY = pt2D.y;193 return "ascent:x=" + ascentX + " y=" + ascentY +