Lines Matching refs:glyphs
101 /* Performance tweak: Slot 0 can often return all the glyphs
103 * Could go a step further and support getting a run of glyphs.
178 * To be as efficient as possible we find a run of glyphs from the
179 * same slot and create a temporary array of these glyphs decoded
181 * for that run of glyphs. GeneralPaths from each run are appended
184 GeneralPath getGlyphVectorOutline(int[] glyphs, float x, float y) {
190 while (glyphIndex < glyphs.length) {
192 int slot = glyphs[glyphIndex] >>> 24;
193 while (glyphIndex < glyphs.length &&
194 (glyphs[glyphIndex+1] >>> 24) == slot) {
200 tmpGlyphs[i] = glyphs[i] & SLOTMASK;