Lines Matching defs:delta
126 private double delta = 0.0;
444 if (sizeChanged() || delta == 0.0 || maxPosition == 0.0) {
461 + (int)Math.round(delta * (double)currentFrame);
464 - (int)Math.round(delta *
470 + (int)Math.round(delta * currentFrame);
473 - (int)Math.round(delta *
481 * Updates delta, max position.
500 //If we're doing bouncing-box animation, update delta.
501 delta = 2.0 * (double)maxPosition/(double)numFrames;
936 delta = 0.0; //needs to be recalculated
1114 delta = 0.0;