Lines Matching defs:paint
31 * <code>paint</code>. It is used in situations where the developer can change
44 * expected in the <code>paint</code> method. For example, you may wish to write a
47 * it requires a <code>Component</code>, allowing the paint method to be type safe. Ex:
51 * public void paint(Graphics2D g, Component c, int width, int height) {
71 * <p>State on the graphics object may be honored by the <code>paint</code> method,
87 * width and height that the <code>Painter</code> should paint into. More
89 * paint fully within this width and height. Any specified clip on the
94 * painted region. Thus, if I use this <code>Painter</code> to paint a 500 x 500
97 * <code>Painter</code> to paint a region that is 20x20 in size. This region would
103 * @param width width of the area to paint.
104 * @param height height of the area to paint.
106 public void paint(Graphics2D g, T object, int width, int height);