Lines Matching refs:pixel

162      * from lower to higher byte addresses within each pixel.
172 * A, B, G, R from lower to higher byte addresses within each pixel.
239 * <p> Images with 2 or 4 bits per pixel may be constructed via
244 * <p> Images with 8 bits per pixel should use the image types
523 * image should have 1, 2, or 4 bits per pixel. If the color model
524 * has 1 or 2 entries, the image will have 1 bit per pixel. If it
525 * has 3 or 4 entries, the image with have 2 bits per pixel. If
527 * pixel. Otherwise, an IllegalArgumentException will be thrown.
893 * Returns an integer pixel in the default RGB color model
906 * @param x the X coordinate of the pixel from which to get
907 * the pixel in the default RGB color model and sRGB
909 * @param y the Y coordinate of the pixel from which to get
910 * the pixel in the default RGB color model and sRGB
912 * @return an integer pixel in the default RGB color model and
929 * image, the ARGB pixel can be accessed in this way:
933 * pixel = rgbArray[offset + (y-startY)*scansize + (x-startX)]; </pre>
999 * Sets a pixel in this <code>BufferedImage</code> to the specified
1000 * RGB value. The pixel is assumed to be in the default RGB color
1011 * @param x the X coordinate of the pixel to set
1012 * @param y the Y coordinate of the pixel to set
1029 * this image, the ARGB pixel can be accessed in this way:
1031 * pixel = rgbArray[offset + (y-startY)*scansize + (x-startX)];
1055 Object pixel = null;
1060 pixel = colorModel.getDataElements(rgbArray[off++], pixel);
1061 raster.setDataElements(x, y, pixel);
1384 * into the tile array, not pixel locations. The <code>Raster</code>