Lines Matching refs:numCoords

99     transient int numCoords;
229 this.numCoords = p2d.numCoords;
246 at.transform(floatCoords, 0, ret, 0, numCoords / 2);
254 for (int i = 0; i < numCoords; i++) {
258 at.transform(floatCoords, 0, ret, 0, numCoords / 2);
264 floatCoords[numCoords++] = x;
265 floatCoords[numCoords++] = y;
269 floatCoords[numCoords++] = (float) x;
270 floatCoords[numCoords++] = (float) y;
292 if (numCoords + newCoords > size) {
310 floatCoords[numCoords-2] = (float) x;
311 floatCoords[numCoords-1] = (float) y;
315 floatCoords[numCoords++] = (float) x;
316 floatCoords[numCoords++] = (float) y;
335 floatCoords[numCoords-2] = x;
336 floatCoords[numCoords-1] = y;
340 floatCoords[numCoords++] = x;
341 floatCoords[numCoords++] = y;
352 floatCoords[numCoords++] = (float) x;
353 floatCoords[numCoords++] = (float) y;
373 floatCoords[numCoords++] = x;
374 floatCoords[numCoords++] = y;
386 floatCoords[numCoords++] = (float) x1;
387 floatCoords[numCoords++] = (float) y1;
388 floatCoords[numCoords++] = (float) x2;
389 floatCoords[numCoords++] = (float) y2;
416 floatCoords[numCoords++] = x1;
417 floatCoords[numCoords++] = y1;
418 floatCoords[numCoords++] = x2;
419 floatCoords[numCoords++] = y2;
432 floatCoords[numCoords++] = (float) x1;
433 floatCoords[numCoords++] = (float) y1;
434 floatCoords[numCoords++] = (float) x2;
435 floatCoords[numCoords++] = (float) y2;
436 floatCoords[numCoords++] = (float) x3;
437 floatCoords[numCoords++] = (float) y3;
467 floatCoords[numCoords++] = x1;
468 floatCoords[numCoords++] = y1;
469 floatCoords[numCoords++] = x2;
470 floatCoords[numCoords++] = y2;
471 floatCoords[numCoords++] = x3;
472 floatCoords[numCoords++] = y3;
659 if (!connect || numTypes < 1 || numCoords < 1) {
664 floatCoords[numCoords-2] == coords[0] &&
665 floatCoords[numCoords-1] == coords[1])
697 at.transform(floatCoords, 0, floatCoords, 0, numCoords / 2);
706 int i = numCoords;
925 int numCoords = curvecoords[type];
926 if (numCoords > 0) {
928 coords, 0, numCoords);
935 int numCoords = curvecoords[type];
936 if (numCoords > 0) {
937 for (int i = 0; i < numCoords; i++) {
957 int numCoords = curvecoords[type];
958 if (numCoords > 0) {
960 coords, 0, numCoords / 2);
967 int numCoords = curvecoords[type];
968 if (numCoords > 0) {
970 coords, 0, numCoords / 2);
1063 this.numCoords = p2d.numCoords;
1077 for (int i = 0; i < numCoords; i++) {
1081 at.transform(doubleCoords, 0, ret, 0, numCoords / 2);
1093 at.transform(doubleCoords, 0, ret, 0, numCoords / 2);
1099 doubleCoords[numCoords++] = x;
1100 doubleCoords[numCoords++] = y;
1104 doubleCoords[numCoords++] = x;
1105 doubleCoords[numCoords++] = y;
1127 if (numCoords + newCoords > size) {
1145 doubleCoords[numCoords-2] = x;
1146 doubleCoords[numCoords-1] = y;
1150 doubleCoords[numCoords++] = x;
1151 doubleCoords[numCoords++] = y;
1162 doubleCoords[numCoords++] = x;
1163 doubleCoords[numCoords++] = y;
1175 doubleCoords[numCoords++] = x1;
1176 doubleCoords[numCoords++] = y1;
1177 doubleCoords[numCoords++] = x2;
1178 doubleCoords[numCoords++] = y2;
1191 doubleCoords[numCoords++] = x1;
1192 doubleCoords[numCoords++] = y1;
1193 doubleCoords[numCoords++] = x2;
1194 doubleCoords[numCoords++] = y2;
1195 doubleCoords[numCoords++] = x3;
1196 doubleCoords[numCoords++] = y3;
1384 if (!connect || numTypes < 1 || numCoords < 1) {
1389 doubleCoords[numCoords-2] == coords[0] &&
1390 doubleCoords[numCoords-1] == coords[1])
1422 at.transform(doubleCoords, 0, doubleCoords, 0, numCoords / 2);
1431 int i = numCoords;
1650 int numCoords = curvecoords[type];
1651 if (numCoords > 0) {
1652 for (int i = 0; i < numCoords; i++) {
1661 int numCoords = curvecoords[type];
1662 if (numCoords > 0) {
1664 coords, 0, numCoords);
1682 int numCoords = curvecoords[type];
1683 if (numCoords > 0) {
1685 coords, 0, numCoords / 2);
1692 int numCoords = curvecoords[type];
1693 if (numCoords > 0) {
1695 coords, 0, numCoords / 2);
1868 int index = numCoords;
1903 numTypes = numCoords = 0;
2407 s.writeInt(numCoords);