Lines Matching defs:PIE

34  * (<CODE>OPEN</CODE>, <CODE>CHORD</CODE>, or <CODE>PIE</CODE>).
79 public final static int PIE = 2;
149 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
171 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
195 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
338 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
360 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
442 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
464 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
488 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
630 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
652 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
696 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
727 * {@link #CHORD}, or {@link #PIE}.
783 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
801 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
820 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
851 * {@link #OPEN}, {@link #CHORD}, or {@link #PIE}.
1004 * <CODE>OPEN</CODE>, <CODE>CHORD</CODE>, or <CODE>PIE</CODE>.
1008 * {@link #PIE}.
1016 if (type < OPEN || type > PIE) {
1038 * wedge, if this <code>Arc2D</code> has a <code>PIE</code> closure type.
1055 if (getArcType() == PIE) {
1205 if (type == PIE) {
1309 * For PIE we should check intersection with pie slices;
1316 if (type == PIE || Math.abs(ext) > 180) {
1317 // for PIE: try to find intersections with pie slices
1378 // we need. Only PIE arcs can be concave and then only if
1380 if (type != PIE || Math.abs(getAngleExtent()) <= 180.0) {
1383 // For a PIE shape we have an additional test for the case where