Lines Matching refs:y1
1630 * x0, y0, x1, y1.
1645 double x0, y0, x1, y1;
1667 y1 = pos + x1 * slope;
1669 // y0 <= y1, always
1673 if (slope <= 0 || y1 <= top) {
1674 y0 = y1 = top;
1680 x2 = x1 + (top-y1)/slope;
1681 if (y1 > bottom) {
1682 y1 = bottom;
1686 else if (y1 > bottom) {
1688 y0 = y1 = bottom;
1692 y1 = bottom;
1704 y1 = top;
1707 y1 = bottom;
1712 x1 = pos - y1 * slope;
1725 y2 = y1 - (left-x1)/slope;
1746 new double[] { x0, y0, x2, y2, x1, y1 } :
1747 new double[] { x0, y0, x1, y1 };