Lines Matching refs:ascent
1094 // can't get ascent and descent here, recursive call to this fn,
1126 // angle of both vectors, if one is non-zero, compute the minimum ascent
1151 // trans = 1/2 of ascent * x
1152 // assume ascent is 3/4 of point size
2179 float ascent = metrics[0];
2185 ascent -= ssOffset;
2188 float height = ascent + descent + leading;
2192 float[] baselineOffsets = { 0, (descent/2f - ascent) / 2f, -ascent };
2223 CoreMetrics cm = new CoreMetrics(ascent, descent, leading, height,
2310 * contains the origin, ascent, advance, and height, which includes
2313 * marks can be positioned above the ascent or below the descent.
2336 * contains the origin, ascent, advance, and height, which includes
2339 * marks can be positioned above the ascent or below the descent.
2370 * bounds contains the origin, ascent, advance, and height, which
2373 * accent marks can be positioned above the ascent or below the
2437 * contains the origin, ascent, advance, and height, which includes
2440 * marks can be positioned above the ascent or below the descent.