Lines Matching defs:context
43 // surface, for the purposes of making a context current in certain
54 * because a layer can only be attached to one context (view/window).
83 * The pixel format of the native NSOpenGL context.
85 * OGLContext *context;
86 * The context associated with this CGLGraphicsConfig.
91 OGLContext *context;
99 * NSOpenGLContext *context;
100 * The core native NSOpenGL context. Rendering commands have no effect until
101 * a context is made current (active).
104 * The scratch surface id used to make a context current when we do
106 * making a context current.
109 NSOpenGLContext *context;