Lines Matching refs:y2
292 //fprintf(stderr, "BOUNDING BOX x1=%f, y1=%f x2=%f, y2=%f\n", bounds.origin.x, bounds.origin.y, bounds.origin.x+bounds.size.width, bounds.origin.y+bounds.size.height);
298 CGFloat y2 = shadingInfo->end.y;
299 //fprintf(stderr, "GIVEN x1=%f, y1=%f x2=%f, y2=%f\n", x1, y1, x2, y2);
304 y2 = y1 + bounds.size.height;
306 else if (y1 == y2)
314 CGFloat m1 = (y2-y1)/(x2-x1);
373 y2 = y2Anew;
378 y2 = y2Bnew;
380 //fprintf(stderr, "--- NEW x2=%f, y2=%f\n", x2, y2);
387 qsdo->shadingInfo->length = sqrt(pow(x2-x1, 2.0) + pow(y2-y1, 2.0));
392 CGPoint newEnd = {x2, y2};