Lines Matching refs:mask
616 static const jint mask = 0x000000ff;
628 alpha = (pixel >> 24) & mask;
633 red = (pixel >> 16) & mask;
634 green = (pixel >> 8) & mask;
635 blue = (pixel >> 0) & mask;
667 static const jint mask = 0x000000ff;
679 alpha = (pixel >> 24) & mask;
684 red = (pixel >> 16) & mask;
685 green = (pixel >> 8) & mask;
686 blue = (pixel >> 0) & mask;
719 static const jint mask = 0x000000ff;
734 alpha = ((pixel >> 24) & mask); //extract
738 red = ((pixel >> 16) & mask); // extract
739 green = ((pixel >> 8) & mask); // extract
740 blue = ((pixel >> 0) & mask); // extract
779 static const UInt32 mask = 0x000000ff;
820 p1a = ((p1 >> 24) & mask);
825 p1r = ((p1 >> 16) & mask);
826 p1g = ((p1 >> 8) & mask);
827 p1b = ((p1 >> 0) & mask);
856 da = p1a - ((p2 >> 24) & mask);
857 dr = p1r - ((p2 >> 16) & mask);
858 dg = p1g - ((p2 >> 8) & mask);
859 db = p1b - ((p2 >> 0) & mask);
1909 jint mask = 0x00000000;
1915 mask = 0xff000000; // this is just a safeguard to make sure we fill the alpha
1923 *dst = *src | mask;