Lines Matching defs:distance
261 final float distance;
266 public ShadowBorder(final Painter prePainter, final Painter postPainter, final int offsetX, final int offsetY, final float distance, final float intensity, final int blur) {
268 this.offsetX = offsetX; this.offsetY = offsetY; this.distance = distance; this.blur = blur;
300 final int adjX = (int)(x + blur + offsetX + (insets.left * distance));
301 final int adjY = (int)(y + blur + offsetY + (insets.top * distance));
302 final int adjW = (int)(width - (insets.left + insets.right) * distance);
303 final int adjH = (int)(height - (insets.top + insets.bottom) * distance);
325 public SlicedShadowBorder(final Painter prePainter, final Painter postPainter, final int offsetX, final int offsetY, final float distance, final float intensity, final int blur, final int templateWidth, final int templateHeight, final int leftCut, final int topCut, final int rightCut, final int bottomCut) {
326 super(prePainter, postPainter, offsetX, offsetY, distance, intensity, blur);