Lines Matching defs:frameActive

141         final boolean frameActive = AquaFocusHandler.isActive(tabPane);
146 paintScrollingTabs(g, clipRect, tabPlacement, selectedIndex, active, frameActive, isLeftToRight);
151 paintAllTabs(g, clipRect, tabPlacement, selectedIndex, active, frameActive, isLeftToRight);
154 protected void paintAllTabs(final Graphics g, final Rectangle clipRect, final int tabPlacement, final int selectedIndex, final boolean active, final boolean frameActive, final boolean isLeftToRight) {
161 paintTabNormal(g, tabPlacement, i, active, frameActive, isLeftToRight);
168 paintTabNormal(g, tabPlacement, selectedIndex, active, frameActive, isLeftToRight);
172 protected void paintScrollingTabs(final Graphics g, final Rectangle clipRect, final int tabPlacement, final int selectedIndex, final boolean active, final boolean frameActive, final boolean isLeftToRight) {
188 paintTabNormal(g, tabPlacement, realIndex, active, frameActive, isLeftToRight);
195 paintTabNormalFromRect(g, tabPlacement, leftScrollTabRect, -2, fIconRect, fTextRect, visibleTabState.needsLeftScrollTab(), frameActive, isLeftToRight);
200 paintTabNormalFromRect(g, tabPlacement, rightScrollTabRect, -1, fIconRect, fTextRect, visibleTabState.needsRightScrollTab(), frameActive, isLeftToRight);
204 paintTabNormal(g, tabPlacement, selectedIndex, active, frameActive, isLeftToRight);
408 protected void paintTabNormal(final Graphics g, final int tabPlacement, final int tabIndex, final boolean active, final boolean frameActive, final boolean isLeftToRight) {
409 paintTabNormalFromRect(g, tabPlacement, rects[tabIndex], tabIndex, fIconRect, fTextRect, active, frameActive, isLeftToRight);
412 protected void paintTabNormalFromRect(final Graphics g, final int tabPlacement, final Rectangle tabRect, final int nonRectIndex, final Rectangle iconRect, final Rectangle textRect, final boolean active, final boolean frameActive, final boolean isLeftToRight) {
416 paintCUITab(g, tabPlacement, tabRect, isSelected, frameActive, isLeftToRight, nonRectIndex);
423 protected void paintCUITab(final Graphics g, final int tabPlacement, final Rectangle tabRect, final boolean isSelected, final boolean frameActive, final boolean isLeftToRight, final int nonRectIndex) {
451 final State state = getState(nonRectIndex, frameActive, isSelected);
453 painter.state.set(isSelected || (state == State.INACTIVE && frameActive) ? BooleanValue.YES : BooleanValue.NO);
505 protected State getState(final int index, final boolean frameActive, final boolean isSelected) {
506 if (!frameActive) return State.INACTIVE;