Lines Matching refs:memory
119 ReturnNode( uint edges, Node *cntrl, Node *i_o, Node *memory, Node *retadr, Node *frameptr );
140 RethrowNode( Node *cntrl, Node *i_o, Node *memory, Node *frameptr, Node *ret_adr, Node *exception );
159 TailCallNode( Node *cntrl, Node *i_o, Node *memory, Node *frameptr, Node *retadr, Node *target, Node *moop )
160 : ReturnNode( TypeFunc::Parms+2, cntrl, i_o, memory, frameptr, retadr ) {
173 TailJumpNode( Node *cntrl, Node *i_o, Node *memory, Node *frameptr, Node *target, Node *ex_oop)
174 : ReturnNode(TypeFunc::Parms+2, cntrl, i_o, memory, frameptr, Compile::current()->top()) {
322 // A plain safepoint advertises no memory effects (NULL):
334 const TypePtr* _adr_type; // What type of memory does this node produce?
336 // Many calls take *all* of memory as input,
337 // but some produce a limited subset of that memory as output.
403 Node *memory () const { return in(TypeFunc::Memory ); }
641 // This node calls a runtime stub, which often has narrow memory effects.
729 // High-level memory allocation
733 // they have 2 memory projections and 2 i_o projections (which are distinguished by