Lines Matching defs:used

357 #define  BI_BITCOUNT_4  U_BCBM_COLOR16    //!< 2^16 colors. bmiColors is not used. Pixels are 5 bits B,G,R with 1 unused bit
358 #define BI_BITCOUNT_5 U_BCBM_COLOR24 //!< 2^24 colors. bmiColors is not used. Pixels are U_RGBTRIPLE.
359 #define BI_BITCOUNT_6 U_BCBM_COLOR32 //!< 2^32 colors. bmiColors is not used. Pixels are U_RGBQUAD.
391 Only used in a PitchAndFamily object, defined there
415 Not used presently, applies in BitmapV4Header
503 #define U_MEMORYMETAFILE 0x0001 //!< memory metafile (never used by libUWMF)
504 #define U_DISKMETAFILE 0x0002 //!< disk metafile (always used by libUWMF)
526 #define U_PC_RESERVED 0x01 //!< used for animation
533 EXCEPT no values >0xFFFF are used, in particular there is no U_PS_GEOMETRIC (ie, all are U_PS_COSMETIC).
536 was the same when escape records for JOIN and ENDCAP are used. Bottom line, WMF line formatting seems
541 These are only used in PitchAndFamily object, defined there.
550 These are used in Escape Cap
562 These are used by postscript drivers, not supported by libUWEMF.
566 These are used in Escape Cap
745 #define U_TEST_NOPX2(A,B) (A == (uint32_t) (B + 3)) //!< A is Size16_4 (extracted and aligned), B = xb true if no bitmap associated with the structure, used with some BLT records.
746 #define U_TEST_NOPXB(A,B) (A/2 == (uint32_t) (B + 3)) //!< A is Size16_4 (extracted and aligned)*2, B = xb, true if no bitmap associated with the structure, used with some BLT records.
767 U_BS_SOLID ColorRef Object Not used (bytes present???)
979 U_BS_SOLID ColorRef Object Not used (bytes present???)
981 U_BS_PATTERN ignored not used (Action is not strictly defined)
982 U_BS_DIBPATTERN ignored not used (Action is not strictly defined)
983 U_BS_DIBPATTERNPT ignored not used (Action is not strictly defined)
1066 This Sshould only used for accessing size and type fields.
1067 It is NOT used as a prefix like U_EMR in uemf.h because it may cause alignment issues.
2048 size_t used; //!< Amount consumed
2050 uint16_t ignore; //!< size padding,not used
2054 uint32_t largest; //!< Largest record size, in bytes (used by WMF, not by EMF)
2055 uint32_t sumObjects; //!< Number of objects appended (used by WMF, not by EMF) [ also see wmf_highwater() ]
2062 about how object handles must be numbered, for instance, the lowest possible number must always be used. These
2063 are different from EMF object handles.) This structure is used for staying in conformance with these rules.