Lines Matching defs:server

721     SPObject *server = 0;
725 server = item->style->getFillPaintServer();
728 server = item->style->getStrokePaintServer();
733 return server;
914 static void gr_midpoint_limits(GrDragger *dragger, SPObject *server, Geom::Point *begin, Geom::Point *end, Geom::Point *low_lim, Geom::Point *high_lim, std::vector<GrDragger *> &moving)
956 if ( SP_IS_LINEARGRADIENT(server) ) {
957 guint num = SP_LINEARGRADIENT(server)->vector.stops.size();
973 } else if ( SP_IS_RADIALGRADIENT(server) ) {
974 guint num = SP_RADIALGRADIENT(server)->vector.stops.size();
1013 SPObject *server = draggable->getServer();
1016 gr_midpoint_limits(dragger, server, &begin, &end, &low_lim, &high_lim, moving);
1506 SPObject *server = draggable->getServer();
1507 if (!server)
1509 guint num = SP_GRADIENT(server)->vector.stops.size();
1512 if ( SP_IS_LINEARGRADIENT(server) ) {
1516 } else if ( SP_IS_RADIALGRADIENT(server) ) {
2079 SPPaintServer *server = style->getFillPaintServer();
2080 if ( server && SP_IS_GRADIENT( server ) ) {
2081 if ( server->isSolid()
2082 || (SP_GRADIENT(server)->getVector() && SP_GRADIENT(server)->getVector()->isSolid())) {
2084 } else if ( SP_IS_LINEARGRADIENT(server) ) {
2085 addDraggersLinear( SP_LINEARGRADIENT(server), item, Inkscape::FOR_FILL );
2086 } else if ( SP_IS_RADIALGRADIENT(server) ) {
2087 addDraggersRadial( SP_RADIALGRADIENT(server), item, Inkscape::FOR_FILL );
2088 } else if ( SP_IS_MESH(server) ) {
2089 addDraggersMesh( SP_MESH(server), item, Inkscape::FOR_FILL );
2095 SPPaintServer *server = style->getStrokePaintServer();
2096 if ( server && SP_IS_GRADIENT( server ) ) {
2097 if ( server->isSolid()
2098 || (SP_GRADIENT(server)->getVector() && SP_GRADIENT(server)->getVector()->isSolid())) {
2100 } else if ( SP_IS_LINEARGRADIENT(server) ) {
2101 addDraggersLinear( SP_LINEARGRADIENT(server), item, Inkscape::FOR_STROKE );
2102 } else if ( SP_IS_RADIALGRADIENT(server) ) {
2103 addDraggersRadial( SP_RADIALGRADIENT(server), item, Inkscape::FOR_STROKE );
2104 } else if ( SP_IS_MESH(server) ) {
2105 addDraggersMesh( SP_MESH(server), item, Inkscape::FOR_STROKE );
2148 SPPaintServer *server = item->style->getFillPaintServer();
2149 if ( server && SP_IS_GRADIENT( server ) ) {
2150 if ( server->isSolid()
2151 || (SP_GRADIENT(server)->getVector() && SP_GRADIENT(server)->getVector()->isSolid())) {
2153 } else if ( SP_IS_LINEARGRADIENT(server) ) {
2155 } else if ( SP_IS_RADIALGRADIENT(server) ) {
2159 } else if ( SP_IS_MESH(server) ) {
2161 SPMesh *mg = SP_MESH(server);
2210 SPPaintServer *server = item->style->getStrokePaintServer();
2211 if ( server && SP_IS_GRADIENT( server ) ) {
2212 if ( server->isSolid()
2213 || (SP_GRADIENT(server)->getVector() && SP_GRADIENT(server)->getVector()->isSolid())) {
2215 } else if ( SP_IS_LINEARGRADIENT(server) ) {
2217 } else if ( SP_IS_RADIALGRADIENT(server) ) {
2221 } else if ( SP_IS_MESH(server) ) {
2224 SPMesh *mg = SP_MESH(server);
2377 SPObject *server = draggable->getServer();
2379 gr_midpoint_limits(dragger, server, &begin, &end, &low_lim, &high_lim, moving);