Lines Matching defs:render_mode
1232 int render_mode = first_glyph.render_mode;
1234 if ( render_mode == 3 ) {
1429 int render_mode = state->getRender();
1431 bool has_fill = !( render_mode & 1 );
1432 bool has_stroke = ( render_mode & 3 ) == 1 || ( render_mode & 3 ) == 2;
1434 new_glyph.render_mode = render_mode;
1442 new_glyph.render_mode = prev_glyph.render_mode;
1461 // TODO: clip if render_mode >= 4