Lines Matching defs:save
272 ClipHistoryEntry *save();
465 // got an argument - save it
1582 // save current graphics state
1698 // save current graphics state
3057 // save current graphics state
3069 // save current parser
3299 state->save(); // nasty hack to prevent GfxRadialShading from getting corrupted during copy operation
3301 state = state->save(); // see LP Bug 919176 comment 8
3302 clipHistory = clipHistory->save();
3372 ClipHistoryEntry *ClipHistoryEntry::save() {