Lines Matching refs:pLL2
1731 Geom::Point pLL2 = pLL * tf; //location of LL corner in Inkscape coordinates
1745 U_POINTL Dest = pointl_set(round(pLL2[Geom::X] * PX2WORLD), round(pLL2[Geom::Y] * PX2WORLD));
1749 /* map the integer Dest coordinates back into pLL2, so that the rounded part does not destabilize the transform offset below */
1750 pLL2[Geom::X] = Dest.x;
1751 pLL2[Geom::Y] = Dest.y;
1752 pLL2 /= PX2WORLD;
1755 Geom::Point pLL2prime = pLL2 * tf;
1761 tmpTransform.eDx = (pLL2[Geom::X] - pLL2prime[Geom::X]) * PX2WORLD;
1762 tmpTransform.eDy = (pLL2[Geom::Y] - pLL2prime[Geom::Y]) * PX2WORLD;