Lines Matching refs:eDx
1020 double wpx = px * d->dc[d->level].worldTransform.eM11 + py * d->dc[d->level].worldTransform.eM21 + d->dc[d->level].worldTransform.eDx;
2373 d->dc[d->level].worldTransform.eDx = 0.0;
2386 float a31 = pEmr->xform.eDx;
2396 float b31 = d->dc[d->level].worldTransform.eDx;
2414 d->dc[d->level].worldTransform.eDx = c31;
2429 float a31 = d->dc[d->level].worldTransform.eDx;
2439 float b31 = pEmr->xform.eDx;
2457 d->dc[d->level].worldTransform.eDx = c31;
2972 int sx = pEmr->Src.x + pEmr->xformSrc.eDx;
2994 int sx = pEmr->Src.x + pEmr->xformSrc.eDx;
3013 int sx = pEmr->Src.x + pEmr->xformSrc.eDx; //source position within the bitmap, in pixels