Lines Matching refs:p11
422 guint32 p00, p01, p10, p11;
428 p01 = *pxl; p11 = *(pxl + 1);
438 guint32 c11 = (p11 & mask) >> shift;
455 guint32 p00, p01, p10, p11;
460 p01 = *pxl; p11 = *(pxl + 1);
466 p01 = (*pxl & 0xff000000) >> 24; p11 = (*(pxl + 1) & 0xff000000) >> 24;
469 guint32 il = (255-xif) * p01 + xif * p11;
490 p01 = alphaAt(x,y+1), p11 = alphaAt(x+1, y+1);
493 -1.0 * p01 +1.0 * p11;
496 +2.0 * p01 +1.0 * p11;
502 p01 = alphaAt(x,y ), p11 = alphaAt(x+1, y);
505 -2.0 * p01 +2.0 * p11;
508 +2.0 * p01 +1.0 * p11;
514 p01 = alphaAt(x, y ), p11 = alphaAt(x+1, y ),
518 -2.0 * p01 +2.0 * p11
522 +0.0 * p01 +0.0 * p11 // this will be optimized out
532 p01 = alphaAt(x-1,y+1), p11 = alphaAt(x, y+1);
535 -1.0 * p01 +1.0 * p11;
538 +1.0 * p01 +2.0 * p11;
544 p01 = alphaAt(x-1,y ), p11 = alphaAt(x, y);
547 -2.0 * p01 +2.0 * p11;
550 +1.0 * p01 +2.0 * p11;
556 p01 = alphaAt(x-1, y ), p11 = alphaAt(x, y ),
560 -2.0 * p01 +2.0 * p11
564 +0.0 * p01 +0.0 * p11
574 p01 = alphaAt(x-1, y+1), p11 = alphaAt(x, y+1), p21 = alphaAt(x+1, y+1);
577 -1.0 * p01 +0.0 * p11 +1.0 * p21;
580 +1.0 * p01 +2.0 * p11 +1.0 * p21;
586 p01 = alphaAt(x-1, y ), p11 = alphaAt(x, y ), p21 = alphaAt(x+1, y );
589 -2.0 * p01 +0.0 * p11 +2.0 * p21;
592 +1.0 * p01 +2.0 * p11 +1.0 * p21;
595 // note: p11 is actually unused, so we don't fetch its value
599 p01 = alphaAt(x-1, y ), p11 = 0.0, p21 = alphaAt(x+1, y ),
603 -2.0 * p01 +0.0 * p11 +2.0 * p21
607 +0.0 * p01 +0.0 * p11 +0.0 * p21