Lines Matching refs:height
1715 u32 height;
1772 if (spitch == 0 && image->height > 1)
1786 DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width);
1791 image->x, image->y, image->width, image->height);
1797 height = image->height;
1800 size = height * blit_width;
1803 height = RADEON_MAX_TEXTURE_SIZE / blit_width;
1804 size = height * blit_width;
1828 image32.height = image->height;
1868 * tex height = 1, since our actual image will have
1869 * height 2 and we need to ensure we don't read
1872 if (tex->height == 1) {
1885 for (i = 0; i < tex->height; i++) {
1896 for (i = 0; i < tex->height; i += 2) {
1922 for (i = 0; i < tex->height; i++) {
1949 OUT_RING((image->width << 16) | height);
1958 image->y += height;
1959 image->height -= height;
1961 } while (image->height > 0);
2556 tex.height = tex32.height;
2562 image.height = image32.height;