Lines Matching refs:Buffer
251 * RETURN: Pointer to a new Buffer object, null on failure
262 UINT8 *Buffer = NULL;
268 /* Create a new Buffer object */
282 Buffer = ACPI_ALLOCATE_ZEROED (BufferSize);
283 if (!Buffer)
295 BufferDesc->Buffer.Flags |= AOPOBJ_DATA_VALID;
296 BufferDesc->Buffer.Pointer = Buffer;
297 BufferDesc->Buffer.Length = (UINT32) BufferSize;
564 Length += (ACPI_SIZE) InternalObject->Buffer.Length;