Lines Matching refs:Buffer
68 * Integer, Buffer, or String
109 Pointer = ObjDesc->Buffer.Pointer;
110 Count = ObjDesc->Buffer.Length;
129 /* String conversion is different than Buffer conversion */
210 * Integer, Buffer, or String
215 * DESCRIPTION: Convert an ACPI Object to a Buffer
243 * Create a new Buffer object.
254 NewBuf = ReturnDesc->Buffer.Pointer;
260 * Create a new Buffer object
277 NewBuf = ReturnDesc->Buffer.Pointer;
424 * Integer, Buffer, or String
490 NewBuf = ReturnDesc->Buffer.Pointer;
520 for (i = 0; i < ObjDesc->Buffer.Length; i++)
522 if (ObjDesc->Buffer.Pointer[i] >= 100)
526 else if (ObjDesc->Buffer.Pointer[i] >= 10)
544 StringLength = (ObjDesc->Buffer.Length * 3);
552 StringLength = (ObjDesc->Buffer.Length * 3);
575 NewBuf = ReturnDesc->Buffer.Pointer;
581 for (i = 0; i < ObjDesc->Buffer.Length; i++)
584 (UINT64) ObjDesc->Buffer.Pointer[i], Base, NewBuf, 1);
592 if (ObjDesc->Buffer.Length)
685 * a Buffer or a String to an Integer if necessary.
693 * Integer or Buffer if necessary
701 * The operand must be a Buffer. We can convert an