Lines Matching refs:ax0
431 unsigned ux, sx, uy, ay, ax0;
460 ax0 = ux & 0x7fffffff;
465 if (ax0 >= 0x7f800000 || ay >= 0x7f800000)
470 if (ax0 > 0x7f800000 || ay > 0x7f800000)
475 if (ax0 == 0x3f800000)
478 fy = ((ax0 < 0x3f800000) != (uy >> 31)) ? 0.0f : *(float*) &ay;
494 ax0 = 0;
495 ax0 += yisint0 << 31;
496 RETURN(*(float*)&ax0)
503 exp0 = (ax0 >> 23) - 127;
505 if ((int)ax0 < 0x00800000) /* X = denormal */
507 *((float*) &ax0) = (float) (int)ax0;
508 exp0 = (ax0 >> 23) - (127 + 149);
523 if (ax0 == 0) /* pow(0,Y) */
537 ax0 &= 0x007fffff;
538 i0 = (ax0 + 0x8000) & 0xffff0000;
540 i0 = ax0 - i0;
576 unsigned ax0;
589 ax0 = ((int*)px)[0];
595 exp0 = ((ax0 & 0x7fffffff) >> 23) - 127;
598 ax0 &= 0x007fffff;
601 i0 = (ax0 + 0x8000) & 0xffff0000;
607 i0 = ax0 - i0;
666 ax0 = ((int*)px)[0];
667 exp0 = ((ax0 & 0x7fffffff) >> 23) - 127;
668 ax0 &= 0x007fffff;
669 i0 = (ax0 + 0x8000) & 0xffff0000;
671 i0 = ax0 - i0;
702 unsigned ux, ax, ax0, uy, ay;
708 ax0 = ux & 0x007fffff;
709 i0 = (ax0 + 0x8000) & 0xffff0000;
711 i0 = ax0 - i0;