Lines Matching refs:state

226     /** public parts of the connection state */
684 switch (cs->pub.state) {
877 cs->pub.state = CONN_STATE_LINGER_SHORT;
881 cs->pub.state = CONN_STATE_LINGER_NORMAL;
965 "socket reached timeout in lingering-close state");
1100 * with the state set to CONN_STATE_CHECK_REQUEST_LINE_READABLE
1107 cs->pub.state = CONN_STATE_READ_REQUEST_LINE;
1128 if (cs->pub.state != CONN_STATE_SUSPENDED) {
1129 cs->pub.state = CONN_STATE_LINGER;
1135 if (cs->pub.state == CONN_STATE_READ_REQUEST_LINE) {
1139 /* state will be updated upon return
1145 cs->pub.state = CONN_STATE_LINGER;
1149 if (cs->pub.state == CONN_STATE_WRITE_COMPLETION) {
1160 cs->pub.state = CONN_STATE_LINGER;
1181 cs->pub.state = CONN_STATE_LINGER;
1184 cs->pub.state = CONN_STATE_READ_REQUEST_LINE;
1188 cs->pub.state = CONN_STATE_CHECK_REQUEST_LINE_READABLE;
1192 if (cs->pub.state == CONN_STATE_LINGER) {
1195 else if (cs->pub.state == CONN_STATE_CHECK_REQUEST_LINE_READABLE) {
1220 else if (cs->pub.state == CONN_STATE_SUSPENDED) {
1636 q = (cs->pub.state == CONN_STATE_LINGER_SHORT) ? short_linger_q : linger_q;
1638 /* socket is already in non-blocking state */
1879 switch (cs->pub.state) {
1881 cs->pub.state = CONN_STATE_READ_REQUEST_LINE;
1932 "event_loop: unexpected state %d",
1933 cs->pub.state);
2423 /* What state should this child_main process be listed as in the
2428 * This state should be listed separately in the scoreboard, in some kind
2968 * It is not fatal for the last generation to be in this state.
3058 * few of the servers we just started are in the IDLE state
3748 /* we need to set the MPM state before other pre-config hooks use MPM query