Lines Matching refs:active
60 * normal, active, or disabled. */
63 * border drawn around entry when active. */
74 * element is active. NULL means use
77 * active. NULL means use active foreground
83 GC activeGC; /* GC for drawing text in entry when active.
257 int active; /* Index of active entry. -1 means
258 * nothing active. */
268 * active element (if any). */
269 int activeBorderWidth; /* Width of border around active element. */
287 XColor *activeFg; /* Foreground color for active entry. */
288 GC activeGC; /* GC for drawing active entry. */
520 menuPtr->active = -1;
613 if (menuPtr->active == index) {
693 if ((menuPtr->active >= first) && (menuPtr->active <= last)) {
694 menuPtr->active = -1;
695 } else if (menuPtr->active > last) {
696 menuPtr->active -= numDeleted;
842 * De-activate any active element.
1380 if (index != menuPtr->active) {
1384 if (index == menuPtr->active) {
1389 "\": must be normal, active, or disabled", (char *) NULL);
2059 if ((string[0] == 'a') && (strcmp(string, "active") == 0)) {
2060 *indexPtr = menuPtr->active;
2614 * the active one, deactivating any other entry that might
2615 * currently be active.
2622 * Menu entries get redisplayed, and the active entry changes.
2637 if (menuPtr->active >= 0) {
2638 mePtr = menuPtr->entries[menuPtr->active];
2641 * Don't change the state unless it's currently active (state
2648 EventuallyRedrawMenu(menuPtr, menuPtr->entries[menuPtr->active]);
2650 menuPtr->active = index;