Lines Matching refs:y2

420 	int x1 = 0, y1 = 0, x2 = 0, y2 = 0;	/* Initializations needed
435 || (itemPtr->y1 >= itemPtr->y2)) {
442 y2 = itemPtr->y2;
454 if (itemPtr->y2 > y2) {
455 y2 = itemPtr->y2;
461 sprintf(interp->result, "%d %d %d %d", x1, y1, x2, y2);
637 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
645 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
700 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
740 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
744 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
754 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
848 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
866 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
906 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
963 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
967 itemPtr->y1, itemPtr->x2, itemPtr->y2);
1003 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
1008 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
1060 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
1064 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
1124 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
1128 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
1233 canvasPtr->textInfo.selItemPtr->y2);
1708 || (itemPtr->y2 < screenY1)) {
1713 || (itemPtr->y2 < canvasPtr->redrawY1)) {
1928 Tk_CanvasEventuallyRedraw(canvas, x1, y1, x2, y2)
1932 int x2, y2; /* Lower right corner of area to redraw.
1936 if ((x1 == x2) || (y1 == y2)) {
1949 if (y2 >= canvasPtr->redrawY2) {
1950 canvasPtr->redrawY2 = y2;
1956 canvasPtr->redrawY2 = y2;
2464 int x1, y1, x2, y2;
2506 * This is done by keeping a bounding box (x1, y1, x2, y2) that
2531 y2 = (coords[1] + closestDist + halo + 1);
2550 || (itemPtr->y1 >= y2) || (itemPtr->y2 <= y1)) {
2567 cmdName, option, " enclosed x1 y1 x2 y2", (char *) NULL);
2574 cmdName, option, " overlapping x1 y1 x2 y2",
2641 int x1, y1, x2, y2;
2669 y2 = (rect[3]+1.0);
2673 || (itemPtr->y1 >= y2) || (itemPtr->y2 <= y1)) {
2750 itemPtr->x2, itemPtr->y2);
3104 int x1, y1, x2, y2;
3109 y2 = coords[1] + canvasPtr->closeEnough;
3115 || (itemPtr->y1 > y2) || (itemPtr->y2 < y1)) {
3251 canvasPtr->textInfo.focusItemPtr->y2);
3299 canvasPtr->textInfo.focusItemPtr->y2);
3354 canvasPtr->textInfo.selItemPtr->y2);
3373 itemPtr->x1, itemPtr->y1, itemPtr->x2, itemPtr->y2);
3453 canvasPtr->textInfo.selItemPtr->y2);