Lines Matching refs:x2
40 int x2, y2; /* Lower-left pixel that is part of text
296 * x2, y2, ... */
503 * The fields x1, y1, x2, and y2 are updated in the header
662 linePtr->x2 = linePtr->x + linePixels[i];
674 textPtr->header.x1 = textPtr->header.x2 = leftX;
682 if (linePtr->x2 >= textPtr->header.x2) {
683 textPtr->header.x2 = linePtr->x2 + 1;
692 textPtr->header.x2 += fudge;
1098 && (pointPtr[0] <= linePtr->x2)
1111 } else if (pointPtr[0] > linePtr->x2) {
1112 xDiff = pointPtr[0] - linePtr->x2;
1159 * (x1, y1, x2, y2) describing rectangular
1177 if ((rectPtr[2] < linePtr->x1) || (rectPtr[0] > linePtr->x2)
1185 if ((linePtr->x1 < rectPtr[0]) || (linePtr->x2 > rectPtr[2])